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Kick Buttowski game

Kick Buttowski game for Playability / Disney

With Playability I developed a game for the Disney game portal. The game is based on the Kick Buttowski series.

The game is an Angry Birds like game in which you have to launch the Kick Buttowski character and try to land him in the right place.
It is built on the box2d physics engine. The game contains a level builder, playback functionality and social sharing.

The Kick Buttowski game can be played online here.

(Alternatively, you can play a 1 level demo here.)

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ABNAMRO quiz for IJsfontein

quiz game for IJsfontein / ABNAMRO

For IJsfontein / ABNAMRO I coded a quiz application which will be used internally by the banking concern as a means to introduce its core values to their employees.
The game is not publicly accessible, so a screenshot will have to do.

For the animations in the game, I used greensocks’ TweenMax and Caurina’s Tweener libraries.These things make a coder’s life easy! I always worked with TweenMax/TweenLite, but I needed Tweener for tweening on dynamic bezier paths. Works like a charm.

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Enterprise-game overhaul

Ondernemersspel voor ROC West Brabant

For Ranj, I just finished a major overhaul on the multiplayer Enterprise Battle game. It was ported from Actionscript 2 to AS3. Also, the game can now be played in a singleplayer version with bots as ‘enemies’.
I worked on the middleware and backend. The whole system is now much faster, more modular and a lot easier to tweak and adjust.
Upgrading the game was necessary to keep in step with technical developments. Especially since large numbers of licenses for the game are now being sold to schools around the Netherlands. The game is doing quite well.

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ZappZone games for IJsfontein

zappzone games for ijsfonteinl

For IJsfontein I coded 2 games featured in the ZappZone multi-user game community for children’s channel Zapp.
The games are linked to characters from the ZappZone world. I made the games for the characters Lizz (a pacman kind of game) and for Chica (a dress up/memory game).

ZappZone can be found at:
www.zapp.nl/zone
To play in ZappZone, you have to register.

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Splitsz

Splitsz for Ranj

For Ranj, I worked on a pilot for the Splitsz project. Splitsz will be a game for kids for learning how to responsibly use the internet and other modern media.
For little over 2 months I had the technical lead on the project. I supervised the other programmers, created the overall architecture and the main code. There are some nice technical features in the project, like an isometric world, a multiuser component, an engine for controlling and editing the storyline and an elegant approach to avatar configuration and rendering.
In the new year, the project will be continued with Ranj’ own programmers.

For Splitsz, see: http://www.splitsz.nl

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Avans Deeltijd Campaign

Avans Deeltijd campaign for Leau

With Olivier Otten I made the online part of the Avans Deeltijd campaign for marketing bureau L’eau.

It features a YouTube implementation in Flash, using Tubeloc and the YouTube Data API and a multitask Pong/Tetris game which is also used as a Hyves gadget.

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Actionscript 3 course for GLR

ActionScript 3 course for Grafisch Lyceum Rotterdam

Last Monday, I have started teaching a course in ActionScript 3 to teachers at the Grafisch Lyceum Rotterdam. It is a short course aiming to bring teachers of different faculties up to date with ActionScript3 and OO programming.
It is my first teaching assignment and so far, I liked it very well.

I have designed the course around making a small game, a vertical scroller / dodgem kind of game. Every lesson I will explain different programming subjects and have the ‘students’ apply them in building the game.

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Sharkworld twice awarded

sharkworld wins european innovative games award and dutch game award

The serious game Sharkworld just came in as the big winner in the European Innovative Games Awards, both overall and in the category ‘Software innovation and Media Use’.
The game has also just won the Dutch Game Award in the category ‘Best Serious Game’ at the Game In The City event.
The game was developed by Ranj. Working at Ranj, I developed the pilot version of the game which laid the groundwork for the actual release.

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GRIP wins zorginnovatieprijs

kids games for stichting diabeter/the healthagency

The GRIP project which I coded for Ranj has just won a national medical innovation award, the Nationale Zorginnovatieprijs. Read about it here (in dutch).
The project was commisioned by the health agency, for Stichting Diabeter.

This is a followup to this post.

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The Health Agency

kids games for stichting diabeter/the healthagency

With Ranj I made (a pilot for) an online game environment in which kids with diabetes can become more aware of how to live with their condition. The project was commisioned by the health agency, for Stichting Diabeter.
The pilot contains two games that are loosely embedded in a storyline. In the future more games will be added. A demo can be seen at this location.

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