At Ranj I worked on part of a new management game for a large German muntinational. The game will be used to train purchasing managers of this company. The game won’t be publicly playable so there is no screenshots or link.
Ranj has developed their own engine for story driven (management) games with which they can deliver games with interactive, non linear storylines in a relatively short time. My earlier work on Sharkworld and Orde van GIS I was a precursor to this.
It had been a while since I worked for Ranj. It was sure nice to be there again.