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Archive: November, 2008

iLander Game

Procurement Game - Ranj

For IJsfontein I built a flash game for testing a new interactive toy (working title iLander) which they are developing. It is a vertical scroller in which a polar bear on an ice floe has to traverse ice patches and dodge falling objects.
It was my first assignment from IJsfontein, and although development from their side was a little unstructured, I liked working with them. A new assignment is on the way, so I imagine they were happy with the result.
The game will not be published soon, so I cannot link to an online demo.

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Sharkworld twice awarded

sharkworld wins european innovative games award and dutch game award

The serious game Sharkworld just came in as the big winner in the European Innovative Games Awards, both overall and in the category ‘Software innovation and Media Use’.
The game has also just won the Dutch Game Award in the category ‘Best Serious Game’ at the Game In The City event.
The game was developed by Ranj. Working at Ranj, I developed the pilot version of the game which laid the groundwork for the actual release.

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