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Archive: January, 2006

Flash AGI interpreter

Screen from smalltown quest

I have started writing a Flash-based interpreter for Sierra’s 80’s AGI-games (King’s Quest, Space Quest, Larry, etc and my abandoned pet-project SmallTown Quest ).

A lot of interpreters have already been made, but no web-based one, as far as I know. Now, with the new Flash bitmap-capabilities, this has become possible.

It is probably going to be a long term project. So far, I have written parsers for all the resources, part of the display eninge and made the first steps towards the logic interpreter…

I still need a good solution for binary file access though, because that is still lacking in Flash (although I’ve read it’s going to be part of a next version)… I am open to suggestions.

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Nemo Quiz

Some character positions from the Nemo-application

Today, I went to Nemo to present the ‘Test Yourself’ quiz-application, on which I worked for Ranj. It is a stand-alone Flash-application with a lot of dynamic content in which a couple of psychological tests are enlivened with character-animation (character by Fons Schiedon).

It will be part of their new exhibition ‘Teen Facts’ that will be opened in a couple of weeks. Go and see it at the Nemo science centre!

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